The objective of each match is to deplete the opponent's life bar in two out of three rounds. The game's configuration was changed to a five-button setup (two punch buttons, two kick buttons and a grappling button). ![]() Unlike the first game, which played like a traditional wrestling game, Ring of Destruction's format was changed to play like a traditional one-on-one 2D fighting game (similar to Super Street Fighter II), with the action restricted to one plane.
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